Yeah this was never meant for public consumption. I'm prepared for something orders of magnitude more polished than this.
It probably wouldn't be too bad 3rd person, and Modded ds3 VR is pretty cool. Kinda like watching action figuresBloodbourne VR will collect dust for me because that shit would freak me out...
By what little we have it does look very similar combat wise. From isn't an AAAA studio, or even AAA, so major graphics upgrades are out of reach if they choose to tackle systems instead like open world.It has horsesand stealth? This is surprising since I thought it will be similar to Dark Souls games.
Sadly they seem to not upgrade the graphics of their games and maintain the same engine and assets which aged a lot tbh.
I thought Sekiro looked much better than DS3 or even Bloodborne.It has horsesand stealth? This is surprising since I thought it will be similar to Dark Souls games.
Sadly they seem to not upgrade the graphics of their games and maintain the same engine and assets which aged a lot tbh.
Do you know how percentages work? These aren't average compared to the amount that the games have sold.Do you actually have anything to go by or is this just baseless speculation?
Game Completion Rates Based On Achievements & Trophies - A In-depth Analysis
Following my other analysis thread I made a while back I was inspired by something else. As I enjoy gathering and collecting data I noticed both achievements and trophies have completion percentages for a while now. Now if you analyse these for all games you can gather information on how many...www.resetera.com
This thread gives us a decent idea, largely because it compares apples to apples (specific to PS4 and XB1) and the Souls games' completion rates are, if anything, average.
It's in the Profaned Capital, hidden in the deep of the Irithyll Dungeon. Those are guarding inside a building where you fight a human wizard on the roof. From the central tower where the first fire is, and facing the building way below (with bodies and blood everywhere), this area is hidden behind walls on the right of the central tower where a gargoyle attack you. There is a ladder to go in if I am correct.
They're in the chapel in the Profane Capital in DS3
He's an optional area before you fight yorm
Where a game can have difficulty settings and accessibility options without the hardcore base getting out pitchforks?
Online you can summon for almost the 95% percent of the game, including almost all areas and 100% of bosses.I would agree but, two things:
1. I'm not exactly sure how it works in online (like, can you only summon for bosses? Or), but in offline mode for, say, Dark Souls 3, a lot of bosses basically required you to do these dumb NPC quests if you wanted a summon sign, especially toward the end of the game.
2. In Dark Souls 3 the summons were like a coin toss: sometimes, their AI was pretty functional and did a good job distracting the boss and either surviving the whole fight or only dying at the very end. Other times the AI was useless and would die in 3 seconds
Also for some odd reason I feel like powerleveling in this game will be very easy. Like I feel like within a few days of release people will discover plenty of easy grinding spots. Unless they go the DS3 route and make enemies give you pitiful amounts of EXP (aside from the Winged Knights)
He's an optional area before you fight yorm
I think the area is optional? There might be something key there but there are 3 of them in that area.
Oh shit. If you havent fought it means you never saved onion knight huh?
So you basically want the same experience of playing with summoned phantoms.... But without summoning phantoms.Summoning is not and never will be a substitute for an "Easy mode" and accessibility options.
Newest offscreen leaked vid(with the giants) has someone speaking Greek in the background(maybe it's the TV i don't know).
You're going to have to explain your argument here because it actually seems like you may not understand "how percentages work". But you have my attention!Do you know how percentages work? These aren't average compared to the amount that the games have sold.
I don't recall saying it was. But the premise of your argument was that NOT having multiple difficulty levels IS a bad thing because apparently "the completion rate is very low" which, so far as I can see, is not even true!Besides, people asking for accessibility options isn't a bad thing.
Really with this postLooks terrible as expected. Thankfully it's From's last game on last gen hardware, after this they should take a break and overhaul their whole engine or just make a new one from scratch, the one they're using is ancient tech already. Or just move to UE5 then if it's too much of a hassle.
We didn't even get an official trailer and we're already back to the exact same discussions with the exact same arguments.
IT BUUUUUUUUUURNS
For Gbraga's sake, back on topic: Has anyone here talked about how saturated and vibrant the colors are in this game? Also, the armor design in this game is looking really great, even in 144p early dev cycle footage. That mage gear looks better than anything Dark Souls for sure.We didn't even get an official trailer and we're already back to the exact same discussions with the exact same arguments.
IT BUUUUUUUUUURNS
Christ.Looks terrible as expected. Thankfully it's From's last game on last gen hardware, after this they should take a break and overhaul their whole engine or just make a new one from scratch, the one they're using is ancient tech already. Or just move to UE5 then if it's too much of a hassle.
If the footage we saw today is enough to go by, and I think it certainly should be, then we can assume that Elden Ring is actually going to be several games using this same engine and all at 240p.Looks terrible as expected. Thankfully it's From's last game on last gen hardware, after this they should take a break and overhaul their whole engine or just make a new one from scratch, the one they're using is ancient tech already. Or just move to UE5 then if it's too much of a hassle.
Graphically I can say as the biggest soulsborneekiro fan the graphics do look a bit dated, but they are one of the few studios where gameplay truly shines over everything so as long as they are decent and the gameplay continues to be as quality as the other games in the "series" I'll be content. But in theory a beautiful souls game would be nice.It has horses and stealth? This is surprising since I thought it will be similar to Dark Souls games.
Sadly they seem to not upgrade the graphics of their games and maintain the same engine and assets which aged a lot tbh.
Witcher 3 has sold as much as the entire Dark Souls franchise including the Remaster. Even if you compare its complete rate to the best selling game in the DS franchise i.e. Dark Souls 3, the number of people that finished Witcher 3 would be much higher even though the percentages seem to be "nearly identical".You're going to have to explain your argument here because it actually seems like you may not understand "how percentages work". But you have my attention!
Either way, consider this. The Witcher 3 has similar sales, similar game length, multiple difficulty levels, and yet a nearly identical completion rate on both platforms.
I don't recall saying that. Premise is that a user wanted Elden Ring to be more "mainstream friendly". From Software games are anything but that. Then another user responded with sales data to which I argued that it does not translate to the game being "mainstream friendly" as the completion rates don't align with that argument.I don't recall saying it was. But the premise of your argument was that NOT having multiple difficulty levels IS a bad thing because apparently "the completion rate is very low" which, so far as I can see, is not even true!
I don't personally have a horse in this race. But there are many who would like an "easy mode" for reasons other than what you're saying. Maybe an easy mode is something related to how many enemies there are instead of just their health. Or the mode assists with parrying. Or maybe you get more health or more potions/items. There is a lot of overlap between difficulty settings and accessibility options in games.So you basically want the same experience of playing with summoned phantoms.... But without summoning phantoms.
It's basically the same. You kill bosses way faster with a less sense of achievement, but it's still fun. Sunbros are there trying to help, that's a core mechanic of souls games, way better that easy mode.
Also, what do you do when you get invaded in easy mode? It's better to have phantoms for epic pvp!
Accessibility it's another thing that developers need to evaluate by their own rules and vision and how far they want to go.
This is sure one hell of a take.Looks terrible as expected. Thankfully it's From's last game on last gen hardware, after this they should take a break and overhaul their whole engine or just make a new one from scratch, the one they're using is ancient tech already. Or just move to UE5 then if it's too much of a hassle.
weird that From never posted this footage themselvesLooks terrible as expected. Thankfully it's From's last game on last gen hardware, after this they should take a break and overhaul their whole engine or just make a new one from scratch, the one they're using is ancient tech already. Or just move to UE5 then if it's too much of a hassle.
Online you can summon for almost the 95% percent of the game, including almost all areas and 100% of bosses.
Offline summoning it's 50/50. Sometimes works amazing and other it's a little annoying, but overall it always work to make things easier for the player.
When I talk a about summoning I'm referring to online play. It's one of the high points of the Souls experience, specialñy with friends, but randoms are a great experience too.
That's why I don't understand the "easy mode" thing.
* I want eassssy mode
+ Just summon phantoms/friends?
* But it's not the saaaame...
+ Bu.... But that's easy mode. And it's also way more fun!
* I don't want to play online
+ Then summon NPCs
* I don't want to make those dumb questlines.
+ Then play online?
* I don't have internet on my 999999 kilometers far away home in the middle of nothing where I'll stay 2 weeks for vacation
+ Then play another game.
* But I want easy mode!!
+ Then play online!
* It's not the same! That's easier than easy mode!
+ Then play the normal difficulty
* But I want it easy!
....
I mean, what would you suggest? I usually enjoy From Software's games so naturally I'd be very interested on seeing them improve their technical side.
Looking forward to seeing the final version of the trailer.
Care to elaborate?
I figured as much, I wouldn't mind being wrong though, assuming the timing is just a matter of marketing.I doubt this "forces Bandai's hand" into doing anything sooner than they want as it seems like they were already made aware of the situation prior to it going public anyway.
Honestly I can't tell if I'm missing something or if you're just dramatically mistaken.Witcher 3 has sold as much as the entire Dark Souls franchise including the Remaster. Even if you compare its complete rate of the best selling game in the franchise i.e. Dark Souls 3, the number of people that finished Witcher 3 would be much higher even though the percentages seem to be "nearly identical".
The series is very popular and completion rates are average. 🤷♂️ I've got friends that would describe themselves as "filthy casuals" who have beaten Dark Souls. It's a difficult game for sure, but I'd wager its difficulty and uniformity might serve as part of the attraction for people. There are ways to beat the game even for those less skilled, as explained by others.I don't recall saying that. Premise is that a user wanted Elden Ring to be more "mainstream friendly". From Software games are anything but that. Then another user responded with sales data to which I argued that it does not translate to the game being "mainstream friendly" as the completion rates don't align with that argument.
Not shitting on the visuals of a shaky cam, off screen, low-res shot of an internal only trailer from two years ago for a game targeting PS4/XB1 would maybe be a good start?I mean, what would you suggest? I usually enjoy From Software's games so naturally I'd be very interested on seeing them improve their technical side.
Interesting, if rather unfortunate for From that the game was revealed in this way. If a reveal is coming soon of course it won't change anything but from a PR perspective, it does make sense to release a better trailer (a newer build, better quality...etc) sooner rather than later. As the leak is currently in the public eye and shaping people's perception of the game, it would make more sense for Bandai to retake control of that process.To say a few more words about this leak so everyone is on the same page since I see the usual conspiracy theories popping up already:
I'm going to avoid detailing how this happened, but I will say that this was neither a "controlled" nor "intentional" leak orchestrated by Bandai and Fromsoft to generate hype or something silly like that. It's your usual run of the mill leak. This trailer was made by Bandai for internal use only and there's a good chance From probably wasn't even aware of it, let alone in control of it. This specific trailer wasn't intended to be viewed by the public at this or any other time as far as I can tell. I will also state that while I have heard that a reveal is in the works for "soon"(tm), this leak surfacing now is merely coincidental and isn't an indication that anything is going to happen right this second. I doubt this "forces Bandai's hand" into doing anything sooner than they want as it seems like they were already made aware of the situation prior to it going public anyway.
To say a few more words about this leak so everyone is on the same page since I see the usual conspiracy theories popping up already:
I'm going to avoid detailing how this happened, but I will say that this was neither a "controlled" nor "intentional" leak orchestrated by Bandai and Fromsoft to generate hype or something silly like that. It's your usual run of the mill leak. This trailer was made by Bandai for internal use only and there's a good chance From probably wasn't even aware of it, let alone in control of it. This specific trailer wasn't intended to be viewed by the public at this or any other time as far as I can tell. I will also state that while I have heard that a reveal is in the works for "soon"(tm), this leak surfacing now is merely coincidental and isn't an indication that anything is going to happen right this second. I doubt this "forces Bandai's hand" into doing anything sooner than they want as it seems like they were already made aware of the situation prior to it going public anyway.
I mean, what would you suggest? I usually enjoy From Software's games so naturally I'd be very interested on seeing them improve their technical side.
Looking forward to seeing the final version of the trailer.
Care to elaborate?
It's the latter obviously, I was referring to the game itself.I don't know how it came across to anyone else, but I think it's possible to read your post a couple ways. The first time I read it, I took it to mean:
"Thankfully it's From's last game on last gen hardware, after this [leaked footaged] they should take a break and overhaul their whole engine or just make a new one from scratch..."
Then I thought you might have meant the following instead:
"Thankfully it's From's last game on last gen hardware, after this [game] they should take a break and overhaul their whole engine or just make a new one from scratch..."
The first way to read it is a particularly brutal take.
Not shitting on anything, just because you don't agree with what I said doesn't make my opinion less valid. The visuals look dated, regardless of it being an older version or not. If it's footage from an older build (which I do believe it's the case here) then great, that means the final version of the game will end up looking better.Not shitting on the visuals of a shaky cam, off screen, low-res shot of an internal only trailer from two years ago for a game targeting PS4/XB1 would maybe be a good start?
Wouldn't surprise me if whoever took these videos realised that if the game was gonna be officially revealed soon their dodgy b-roll of an old build of the game would be far less exciting and so chose to leak it before it became boring.
You're missing (after I already explained in the previous post) the context of the post I replied to, which drew a correlation between units sold and a game being "mainstream friendly", which is false in this case. Try to understand that before dragging this any further.Honestly I can't tell if I'm missing something or if you're just dramatically mistaken.
What exactly is the correlation you're suggesting between units sold and completion rate?
I doubt it'll make a difference in the long run or really deter anyone in the grand scheme of things, casuals probably won't even remember that this leak happened, should they even come across it. Bandai and From will release stuff when they're ready and I'm sure everyone will be too busy combing over every detail of high res footage and whatever else they plan to release to care much about a low res, off screen leak of the game at a much earlier state. Unfortunate that it happened but I doubt that it makes much of a difference.I like this theory myself. Then again, I tend to favor theories and such that mean more footage soon!
Im of the camp that they should probably release a reveal or some footage sooner rather than later. Hate for everyones impression of the game to be based off of that shitty leak. That type of shit deters casuals, not that it looks bad overall but the footage is of such low quality.
It's an old trailer, apparently from 2019. Of course the game will look better than what you see in a not so great shot trailer.It has horses and stealth? This is surprising since I thought it will be similar to Dark Souls games.
Sadly they seem to not upgrade the graphics of their games and maintain the same engine and assets which aged a lot tbh.